Experienced game artist with both 3D and 2D experience. Technically capable, with powerful traditional art skills, and a first class team player. Willing to take on any art task, I have expanded my skillset as a reliable art production generalist.
Gameloft Studios (New Orleans)
May 2016 - February 2018
Responsible for creation of all VFX, collectible props and 3D maps
Worked with technical artist and graphics programmer to improve particle and mesh shaders
Mentored junior artists and worked with art director to improve workflows
February 2014 - October 2015
Responsible for the visual VFX for Call of Champions (mobile)
Worked with Art Director, Tech Artist and Programmers to add functionality to their particle system for mobile MOBA Call of Champions.
Created VFX for battle game Arcane Battlegrounds and assisted Arcane Legends team with creating new VFX for content expansions.
Freelance / Contract Artist
November 2012 - December 2014
Painted backgrounds for Lance Myers' upcoming animated short film Boxer Story (still in production.)
Generated photo-realistic materials and texture maps at Adam Gravois Images for the Glasses.com try-on app.
Created illustrated backgrounds for recently launched Spider - Rite of the Shrouded Moon by renown indie studio Tiger Style.
February 2012 - November 2012
VFX Artist/ 3d Generalist
Responsible for combat and environmental particle VFX for several mobile MMOs.
Created particles using proprietary particle editor for in house game engine.
Modeled props and FX meshes in 3ds Max mindful of the performance capability of mobile devices.
November 2011 - February 2012
VFX Artist (Contract)
Responsible for combat and environmental particle VFX for upcoming MMORPG. Created particles in 3ds Max using animated meshes/materials and particle systems for the Gamebryo engine.
September 2011 - November 2011
VFX Artist (Contract)
Responsible for VFX in the flight levels Panic Button developed for Kinect Star Wars. I was able to quickly learn the TRIfecta particle system and create stunning explosions, energy effects and other particles for space battle levels.
Additionally, helped setup and troubleshoot sets, sky-boxes and lighting.
Red Fly Studio
February 2010 - June 2011
Created environment art, both single player and multiplayer levels, for Star Wars: The Force Unleashed 2 for the Nintendo Wii. Responsible for all final level geometry, including collision, textures and lighting, for three single player levels and all multiplayer levels.
Pogo / EA Interactive
May 2008 - January 2010
CG Artist III
Key art resource for rapid release of numerous Pogo games. Designed and built 3d props and environments for pre-rendered scenes.
Created Illustrations and UI assets in Flash and Photoshop
March 2009 - July 2011
Drove artistic vision of Spider: The Secret of Bryce Manor, hit iPhone game widely hailed for beautiful visuals, featuring a unique blend of traditional and digitized techniques.
December 2002 - 2008
Responsible for concept art, art pipeline maintenence, level geometry, collision adjustments, props, textures, environmental effects and lighting.
Helped establish practices for environment building and pipeline streamlining for DS projects.
January 2007 - 2008
Helped define graphic novel style backgrounds for animated series “The Ted Zone”, animated show by local animation sensation Lance Myers.
Illustrated most of the backgrounds for the eight episodes.
June 2001 - December 2002
Responsible level geometry, props, textures and lighting for environments in Turok: Evolution.
Art Center College of Design
Bachelor of Fine Arts / Illustration Degree
Pasadena, CA - 2001
Austin Community College
Commercial Art Program
Austin, TX - 1998
Turok Evolution (PS2, Xbox, Gamecube)
The Hobbit (PC)
Spider-man 2: The Game (PC)
Spyro: Shadow Legacy (DS)
Spyro: A New Beginning (DS)
Over the Hedge: Hammy Goes Nuts! (DS)
Spyro: Eternal Night (DS)
The Incredible Hulk (DS)
The Tale of Despereaux (DS)
Pictureka! Museum Mayhem (PC)
Battleship (Web Game – Pogo.com)
Puck’s Peak (Flash Game – Pogo.com)
Spider: The Secret of Bryce Manor (iOS)
Star Wars: The Force Unleashed 2 (Wii)
Thor: God of Thunder (Wii, 3ds)
Kinect Star Wars (Xbox360)
Pirate101 – (PC)
Dark Legends (iOS, Android, ChromeApp)
Arcane Legends (iOS, Android, ChromeApp)
Arcane Battlegrounds (iOS, Android)
Spider - The Rite of the Shrouded Moon (iOS, Android, Steam)
Call of Champions (iOS)